|Document ID (ISN)||60558|
|ISSN - Serial title
||0019-8366 - Industrial Health
|Convention or series no.
||Mirbod S.M., Inaba R., Yoshida H., Nagata C., Komura Y., Iwata H.
||Noise exposure level while operating electronic arcade games as a leisure time activity
||1992, Vol.30, No.2, p.65-76. 34 ref.
||Noise measurements were made in 3 selected electronic arcade game centres and 192 samples were taken in each location. The background noise was 61dB(A) and 64dB(C). When the electronic games were operating noise levels reached 88-90dB(A). Third octave bands analysis of sound pressure levels showed the most intense noise levels between 0.5 and 2.0kHz. These levels cause a 4-8dB temporary threshold shift at 4.0kHz in an individual with less than one hour of exposure. For the employees of the 3 game centers, the 8-hr equivalent continuous sound levels were in the range of 80.3-87.5dB(A), although their exposure time could not be exactly determined. Maximum noise levels should be limited to a reasonable level, either by the manufacturing or by the game centre owners. Education programmes in industry should inform employees about other factors outside the work that may affect their hearing; and for policy-making on hearing conservation, recreational warnings and standards should be established.
||Japan; amusement arcades; noise level
||D - Periodical articles
|Country / State or Province||Japan|
||Noise, hearing and vibration
|Broad subject area(s)
||Entertainment services and sports